📍 Location Remote, preferably 4+ hours overlap with CET 08:00 - 18:00
📆 Duration Mid August 2023 - December 2023 (approx 20 weeks)
🕕 Hours 16 - 32 hours per week (depending on availability and rates)
💸 Rate Negotiable
🎓 Experience Minimum 1 shipped game using Unreal Engine 4
✉️ Application Mail [[email protected]](mailto:[email protected]?subject=Tech%20Art%20Contractor%20Application) with CV / portfolio, availability & rates

Hey there!

We're a brand-new independent game studio in Sweden, founded by industry veterans - so new that we haven't even revealed ourselves to the world yet. We are a tiny team (for now) but have big ambitions and we’re currently working on a prototype for a fast-paced, turn-based tactics game, codenamed Tactics: Uprising.

Right now we’re at the early stages of our journey and looking for an experienced tech artist with a broad knowledge of Unreal Engine to round out our team.

Who are you?

We’re looking for someone who is a self starter and a problem solver, who’s not afraid to dive into new things and to think outside the box, who is friendly, collaborative, communicative and likes to roll up their sleeves, get things done and get them done right!

Our ideal candidate has broad knowledge and experience of the art tools and pipelines in Unreal Engine 5. We don’t expect you to be an expert in everything, but a basic understanding of, and a willingness to dig into, any of the following is a must: